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Walkable city : how downtown can save America, one step at a time / Jeff Speck.

By: Speck, Jeff [author.].
Publisher: New York : North Point Press, a division of Farrar, Straus and Giroux, 2013Edition: First paperback edition.Description: 312 pages ; 21 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780865477728; 0865477728.Subject(s): Urban renewal -- United States | Central business districts -- United States -- Planning | Pedestrian areas -- United States -- Planning | City planning -- United StatesDDC classification: 307.1/2160973
Contents:
A general theory of walkability -- I. Why walkability? : Walking, the urban advantage -- Why Johnny can't walk -- The wrong color green -- II. The ten steps of walkability : The useful walk : Step 1. Put cars in their place ; Step 2. Mix the uses ; Step 3. Get the parking right ; Step 4. Let transit work -- The safe walk : Step 5. Protect the pedestrian ; Step 6. Welcome bikes -- The comfortable walk : Step 7. Shape the spaces ; Step 8. Plant trees -- The interesting walk : Step 9. Make friendly and unique faces ; Step 10. Pick your winners.
Other editions: Reproduction of (manifestation):: Speck, Jeff. Walkable city
List(s) this item appears in: Books 2010 - 2013
Tags from this library: No tags from this library for this title.
Item type Current location Call number Copy number Status Date due Barcode Item holds
Book SKOLKOVO Library
Shelves
HT175 .S64 (Browse shelf) 1 Available 2000007130
Total holds: 0

Includes bibliographical references (pages 267-293) and indexes.

A general theory of walkability -- I. Why walkability? : Walking, the urban advantage -- Why Johnny can't walk -- The wrong color green -- II. The ten steps of walkability : The useful walk : Step 1. Put cars in their place ; Step 2. Mix the uses ; Step 3. Get the parking right ; Step 4. Let transit work -- The safe walk : Step 5. Protect the pedestrian ; Step 6. Welcome bikes -- The comfortable walk : Step 7. Shape the spaces ; Step 8. Plant trees -- The interesting walk : Step 9. Make friendly and unique faces ; Step 10. Pick your winners.

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